“I didn't think of the Xen crystal idea either maybe we could shift the story a little, but Its definatly still going to be in the 7-hour war and it would work because shephard is helping in a desperate fight and trying to survive with all the chaos.”
Xen crystal isn’t a bad idea, I agree. Good to see you’re still fighting for the 7-Hour War part.
“Yes most battles would probably end up having the marines utterly crushed but that dosn't mean the player can't have an objective. I think we chould combine some ideas here for the black mesa part... maybe have shephard get sent in to black mesa as a CP and and still have the fight with Race X, xenians combine but maybe there shouldn't be any survivors but you meet up with kleiner and eli going for the xen crystals”
Eli and Kleiner likely haven’t returned to Black Mesa since they left. I find it more likely that they took the crystal out of Black Mesa so they could look into it more without the ever-present fear of getting mowed down by the military. Sure, they lack a laboratory, but Black Mesa seemed pretty much done for.
“and have the part about the satalites (where at this part I'm a bit confused so you guys should settle this) where eli and kleiner are telling you what to do here and we could throw in the part about eli's leg helping kleiner somewhere I think that would probably fit exept I'm starting to wonder if we should ditch the CP idea and maybe have a contact in the city tell him to travel to black mesa or something but i'm not sure, tripod is basicly in charge of the black mesa part.”
Do de do. Satellite.
Kleiner and Eli don’t really know about the Satellites as far as I know. Not sure if they’re in Decay. I think that Eli lost his leg on the initial escape from Black Mesa…Not entirely sure, though, and we may be able to use it.
I’m for ditching the CP idea, as long as you can come up with something better than a contact telling him to travel to Black Mesa and can figure a way to make it make sense.
Personally, I think the CP idea helps, and it even provides for a much more interesting ending (La de da, I’ll talk about this later. Can’t really talk about new ideas while defending the old)
I’m in charge of the Black Mesa part because no one else thinks Black Mesa can exist. Hurrah.
“Really my ideas for 7-hour war I'm keeping I just need to clear up the ideas with the citadel.. maybe they never make it there? Maybe they get utterly crushed and shephard and some marines go into retreat and see breen surrendering. I'll need to think some of this over, feel free to keep discussing guys.”
Yup, keep thinking the 7-Hour War part over. I’ll help you smooth it out later. Uh, I want to encourage you to not have homeless people and marines telling Shephard what to do, though. Those always seem kind of awkward to me…Unless you think you can properly pull it off…somehow. I still think it’d be too odd for the game.
“Though it's better placing it in Nevada and California. Besides California is a desert land which antlions love. And there are US marine bases all over California. That's just a perfect setting.”
Hmm, Nevada or California, because California has desert. So does New Mexico. So does much of the South West portion of the States. I’m guessing you live in/around California or Nevada…?
I don’t think US Marine bases really matter by the time the Combine come. As I stated before: I prefer more immersion. The person playing the game is the one who is supposed to make the “decisions,” and the whole “Soldier’s instinct,” shouldn’t come into their mind. There’s also the problem with the fact that US Military bases will have moved to city centers, or some of them would. Their might would need to be used to get resources and such for the concentrations of humans, as there’s Xenians everywhere.
There are also bases in New Mexico, Arizona, Nevada, and other states. I don’t see why California is the perfect setting.
“And Black mesa is completely uninhabitable. Ever heard of nuclear radiation? Shephard doesn't have a complete biohazard suit. Well maybe the P.C.V but it's pointless to go back to black mesa. All it is now is just a giant hole. It was completely destroyed by the nuclear explosion.”
Yes, I have head of nuclear radiation. Have you heard of nuclear fallout? Do you know that radiation dissipates after a while, too? Well, it breaks down and such stuff. It never really completely goes away, it just lingers around being…radioactive.
Shephard COULD have a complete biohazard suit if he joins the Combine. (Those suits look pretty resistant, and with a bit of help from scientists in Black Mesa, Shephard’s got one of the best suits in the world. Human and Combine technology…combined once again.)
Black Mesa isn’t a giant hole. Read on.
“I changed my mid I believe Shephard should help eli and kleiner make their way to europe and create black mesa west. If anyone doesn't know city 17 is actualy based in Sofia, Bulgaria. Why? One of the developers of city 17 was Bulgarian so he decided to make it look a bit like his country. The fight should be treachorous but shephard will survive and stay at black mesa west.”
Uh, okay. I like this more than your California idea, anyway.
It’s an option, though it takes heavy fixing to get that to work. It also requires a lot of useless travel time (Perhaps it can give the illusion of going somewhere, like the driving part of HL2, which I personally found a bit dull).
Black Mesa East, you mean.
There were coordinates in a password once that pointed at a pretty blank area on the map, but it was in/near Eastern Europe. I also heard about one of the guys being Bulgarian…Or something like that and basing much of the architecture and such on his home country. Or they visited…something like that. Black Mesa East…You think he should stay there? It was a bit big, but I don’t think it could provide the same extended laboratory feeling and such as Black Mesa Original did.
BrokenTripod:Nada!
Reaper21:“Eh dont' stress yourself too much tripod =P I've got enough info to know what I'm doing for now.”
All right, then. Do de do. That’s the reason it’s a bit late. I was hoping to get this done yesterday, but I had stuff to do. So, I should finish it today.
Whee.
“And to xxghostkillerxx ya shephard could survive the radiation with his PCV.”
Except for the fact that it doesn’t really cover all of his body. The rest is still pretty exposed because it’s just fabric. I think the Combine suit might be better prepared for exposure to radiation…?
“And yah a nuke would for the most part ahnilate black mesa but realisticly it wouldn't disenegrate every part of it =P alot of it is underground too, black mesa is huge.”
Exactly some of my points. I’ll make those REALLY soon. Keep reading!
“And plus wouldn't it be cool to go through the whole post-nuculear setting?”
Of course it would be cool. Parts of the facility aren’t all destroyed and stuff, though, because then it might just look like we’re mapping with debris instead of actual mapping…
“If anyone should return to black mesa it should be shephard really so I think its a good idea.”
Shephard would be a good candidate for a return, since he saw it explode. Or, that’s what I think. He’s also the only other person the G-man really talks to/sees.
La de da.
Black Mesa time!![/u][/I]
Ugh. This is like page 15 on my word document. Sure, a bunch of it is quoting and spacing, but really, I’m supposed to do 18 pages of notes on a book (Well, 9, since it’s double space), so I’ve written more here. Sheeeeesh.
Alright, so here’s some fun links to have open while I explain why Black Mesa isn’t a hole in the ground:
www.youtube.com/watch?v=CowLXP0P7dUPart 2 of a 3 part Opposing Force speed run. 1:32 = Nuke. 8:50 = Dam.
www.youtube.com/watch?v=Cr9ErlAfLA8Part 3 of a 3 part Opposing Force speed run.
www.nextdimension.org/bmrf/Picture of the Black Mesa Research Facility, compiled from all the different maps in the game…Unfortunately, there’s nothing to show the depth of these screenshots (Well, we don’t really know. It was just a long elevator ride down/up to different parts, right?)
In any case, Valve’s ideas don’t translate perfectly into a workable test facility. Some of the places you go in the game DO overlap other portions and some of them don’t actually connect properly! I would know, as I once tried compiling a map of Black Mesa, but without a good program with layers (Which I have now…perhaps I should try to remake the map! Haha, NEVER).
Anyway, Black Mesa Research Facility is effing huge. If you look at that picture, you see that the map is split into two completely separate parts, without anything connecting them. This is because of the part where Gordon gets knocked out and dragged into the trash compactor.
Because of this, we have NO IDEA how huge Black Mesa actually is or how far away these two portions of map are.
To get a true sense of how tiny Gordon is, look at the top left of the actual map. This is where you start Half-Life. You’re on a train and that corridor-thing is bigger than the train. And you’re smaller than the train. So if you wanted to get a true idea of how small you are, you can think of yourself as about 3x3 pixels…? Maybe?
It’s probably not THAT small, but when you compare a person to this facility, you can really realize how HUGE the place is.
Oops, I’m focusing too much on how huge the place is. Annnd you probably already knew that. So, just remember that Black Mesa is freakin’ huge and we have no idea how large the place really is.
Nuclear bombs also don’t just disintegrate everything around them when they explode (like xxghostkillxx seems to think). They release a LOT of energy and such. They also generate a shockwave and basically do a LOT of damage to places.
Yes, they’re very scary. But no, they don’t disintegrate everything. Humans…yes, they simply disappear, but reinforced concrete/asphalt and metallic objects won’t simply disappear. They get bent, malformed, moved, etc. and nothing really looks the way it used to…
Nuclear bombs are scary. Remember this, just in case there’s ever threat of Nuclear War.
Alright, so Black Mesa is huge and Nuclear bombs make a huge explosion. Hurrah.
Next point…Hmm, it’s hard to choose what I want to say next…
Alright, so Black Mesa Research Facility used to be an old missile site or something. Likely created during the Cold War. (Old office buildings, missile silos, etc. There’s lots of evidence that Black Mesa used to be an old Missile facility-placey. Valve might’ve said it themselves, but I’m not 100% sure.)
So, these missile launch facilities are made to get hit with massive explosives and keep functioning. If our facility gets hit with a nuke, then we can’t return fire…Which totally kills the idea of Mutually Assured Destruction.
Arg, I’m not going to go too far into it, but just realize that Black Mesa was originally created to withstand a nuclear missile. It could at least stand the blast enough to fire another rocket or two into the opposing country.
So, Black Mesa is huge, was built to withstand a nuke. And nukes cause huge explosions. Starting to see how Black Mesa is likely to still be there…?
Continuing onwards.
The government KNEW that Black Mesa could withstand a single nuke, so what did they do..? They brought more than one!
Look at the Part 2 video on Youtube at 1:32. You see the guy speedrunning around the area with the Black Ops and the Nuclear bomb. I’m kind of thinking this one was already on the surface, though, although there’s absolutely no reason for it. I think there was on one Half-Life, also…Where you were jumping around in a maze of tripwires.
Meh, whatever. I personally think that these bombs were set up in the way they were so that once one of the nukes went off, the rest would, also. There’s not much to prevent scientists from disabling the bombs after Gordon/Shephard goes through an area and kills all the enemies, though.
So, it’s possible that people around the facility deactivated these other bombs.
Alright, now we’ve got: Black Mesa is huge and can withstand bombs. Nukes cause huge explosions. There’s multiple ones.
So we see that Black Mesa is destroyed if all the nukes go off. YAY.
But now I show why Black Mesa isn’t really damaged at ALL from the one nuke that DOES go off.
I find it pretty obvious, but no one else seems to know/notice.
I’ll assume you guys have played Half-Life already. Do you remember the part with the DAM?
Well, yeah, you leave the facility and go to the dam, then jump off the dam and jump around a bit more outside before returning to the inside of the facility.
Well, the dam is where Opposing Force makes a split from Half-Life. In Half-life, you jump through this area before Shephard gets here…And so Shephard gets here and there’s a garg wired with explosives in the middle of the dam. So you make the alien explode and then jump into a pipe in the dam. You sliiiide down.
View 8:50 in the part 2 video for the dam part.
Alright, now I’m not sure how good of a sense of direction any of you guys have, but you can play the game or something instead of using this video…
Anyway, you follow the flow down the pipe and go straight for a bit, then turn right, then left. Something along those lines. Now look at the Black Mesa picture…
You see the dam in the bottom left corner, I think. Well, you at least see the water that’s near the dam, which is covered up by other stuff…
Anyway, if you sort of think about where that would end up…It would be somewhere in the bottom left corner…Er, in the big black space.
Anyway, view all of part three of the speed run or so…And you’ll see that Shephard is running in the opposite direction of the dam/entrance of the facility. Ever notice that?
Also, the nuke appears in the video approximately 50 seconds in. Look at the surroundings. It’s in a parking garage.
The only nuke that goes off is in a parking garage.
The only nuke that goes off is in a parking garage away from the dam, the facility, away from like…everything.
The only thing you see in the areas underneath is storage and boxes being transported by an overly sophisticated set of conveyor belts.
Alright…Let’s see if this wraps it up.
Black Mesa is a huge facility, built to withstand at least one nuclear explosion. A nuke goes off in Black Mesa’s parking garage. Underneath said parking garage is a storage facility. Underneath that is where a Gene worm just happens to be appearing. We see that humans have been here before with laser guns. Obviously this isn’t the only portal, otherwise humans wouldn’t be able to get here, due to the massive outpouring of Shocktroopers, pit drones, Etc. etc. It also appears the only exit to this area is the place you came down, the elevator. But there’s a Barney alive up there behind a locked door with Black Ops, etc. fighting.
So, how does a single nuke in a parking garage of a HUGE research facility cause the whole facility to be destroyed..?
Well, to put it frankly…It doesn’t.
Black Mesa is still there. Nothing can really leave, seeing as nuclear fallout would spread over the top of the facility and be harmful to anyone trying to leave.
La de da. Must I explain more..?
If I do, then you’re pretty thick headed…
(Yes, I realize it's not the longest post in the world, but it WAS big enough to the point in which splitting it in HALF still didn't fit the requirements. Guh, if you DO respond, make sure you QUOTE what you are responding to, like I did. Please be sure to space out the response so that it's not a giant block of text.)